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London · New York · Hong Kong

We build apps
after dark.

App Dev Room is a small room of app developers. iOS, Android and web — scoped, prototyped and shipped by the same people who write the code. No account managers, no relay race.

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What we build

Four things, done properly.

We keep the list short on purpose. Everything here is built by the room — never subcontracted out and handed back over the wall.

01 / iOS & Android

Native mobile apps

Swift and Kotlin, built to platform conventions rather than a lowest common denominator. Shipped to the stores, with the release process handled for you.

02 / Web

Web applications

Dashboards, portals and internal tools that stay fast as they grow. Sensible stacks, deployed on infrastructure you can actually afford to run.

03 / Prototypes

Working prototypes

A clickable, installable build in days — not a slide deck. The fastest way to find out whether the idea survives contact with real users.

04 / Advisory

Advice & rescue

Architecture reviews, code audits and second opinions — including projects already underway with another team that need steering back on course.

Selected work

Projects we've had a hand in.

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Advisory

IG Website builder

We advised on the build for this creator website builder for Instagram users. An excellent and easy to use interface that will help creators build websites in minutes.

Creator tools Web app Build advisory
Visit igwebsites.com
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The room

A team, not a
supplier list.

Everyone who touches your project sits in the same room. That is the whole idea — the person who scoped it is the person who builds it, and the person who builds it is the person you talk to.

01

iOS engineering

Swift, SwiftUI, App Store releases and TestFlight builds.

02

Android engineering

Kotlin, Jetpack Compose, Play Console and staged rollouts.

03

Backend & web

APIs, data models and the web app that sits alongside the mobile one.

04

Product design

Flows, interface design and the prototype that proves it works.

05

Quality & release

Testing, store submissions and the unglamorous bit that gets it live.

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Always on

Three rooms.
One clock.

London, New York and Hong Kong. Between them the sun never sets on the room — there is always a team awake, building and on hand.

Europe

London

ロンドン

Americas

New York

ニューヨーク

Asia‑Pacific

Hong Kong

香港

24/7 app development teams

How it runs

From idea to the store.

01

Scope

We work out what the first version actually needs to do, and argue you out of the half that can wait. You leave with a fixed shape and a real number.

02

Prototype

A build you can hold, in days. It is far cheaper to change your mind here than after the engineering has been written around the wrong assumption.

03

Build

Two-week cycles, a working build at the end of each one. You see progress on a device rather than in a status report.

04

Ship & keep it alive

Store submission, release management and the ongoing work of keeping an app healthy as the platforms move underneath it.

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Start something

Got an app in your head?

Tell us what it is meant to do and who it is for. If it is not a fit we will say so — and point you at someone better suited.